007: First Light promises a cinematic, story-driven Bond experience. But for fans in Turkey and Brazil, one detail in the game’s official listings has caused disappointment — and sparked a growing wave of frustration online.
According to platform listings on Steam, the PlayStation Store, and Epic Games, 007: First Light will support the following languages at launch:
English, French, Italian, German, Spanish (Spain), Japanese, Korean, Polish, Russian, Simplified Chinese, and Traditional Chinese.
Turkish and Brazilian Portuguese are not on the list — and their absence is not speculation, but hard fact.
Fan Outcry: Social Media Speaks Up
The omission didn’t go unnoticed. On X (formerly Twitter), Discord, and Reddit, players in Turkey and Brazil have voiced frustration — consistently and loudly. Almost every official post from IO Interactive since the reveal has been met with replies calling for localization in Turkish and Brazilian Portuguese.
Some fans have even created custom-made graphics resembling protest posters (pictured above), which frequently appear in comment threads — giving their demands a visible and organized presence.
Two Major Markets, Overlooked
This isn’t just about missing translations — it’s about two of the most vibrant gaming markets in the world.
Brazil is the fastest-growing gaming market in Latin America and is expected to lead the region in revenue by 2030. The Brazilian games market is projected to generate over USD 2.8 billion in 2024, with revenue forecasted to reach USD 5.08 billion by 2030.
“Please add Turkish localization in the next update, I want to understand the story of the game. Text localization would be enough for us — many game companies added it like this and made huge profits.” 🇹🇷🎮— @camcburak45 via X (formerly Twitter)
Turkey’s video game market reached an estimated USD 1.2 billion in 2021, with around 47 million gamers — more than half the population — and strong growth expected.
These are not niche regions — they’re core markets with real economic significance and passionate communities.
Brazilian ≠ European Portuguese
A common misconception is that Portuguese is universal — but Brazilian players know the difference.
Brazilian Portuguese differs significantly from European Portuguese in pronunciation, grammar, vocabulary, and cultural context. For many Brazilian players, being forced to use the European variant (if available) feels awkward and breaks immersion.
This isn’t about national pride — it’s about understanding and engagement in a story-rich game.
IO Interactive’s Track Record: Two Different Histories
IO Interactive’s previous titles illustrate two distinct histories.
Brazilian Portuguese was supported in Hitman (2016) and Hitman 2 (2018) — with full subtitles and interface translation. Hitman 3, however, dropped this support, prompting community backlash.
“No BRAZILIAN SUBTITLES???
I’m not buying it unless add this. I didn’t buy Hitman because of this.” 🇧🇷— @Cirola__buguis via X (formerly Twitter)
Turkish has never been officially supported in any IO Interactive game — including the World of Assassination trilogy. Turkish players have long called for localization, but it’s yet to arrive.
This means Brazilian fans had something taken away, while Turkish fans are still waiting for their first inclusion.
What Has IO Interactive Said?
There’s been no formal public statement from IO Interactive. However, in response to a fan question on X (formerly Twitter), IO Interactive’s Global Community Manager Samir Arabi‑Eter confirmed that he has pushed internally for Turkish language support.
It isn’t a promise — but it does indicate that the feedback is being heard.
Could Localization Still Be Added?
Yes — there’s still time. With 007: First Light expected to launch in 2026, IO Interactive could add Brazilian Portuguese and Turkish before release. Many modern games implement new language options during development or shortly after launch via patches, DLC, or regional updates.
For now, players in Brazil and Turkey remain in limbo — hoping their feedback will lead to full inclusion.
It’s a sensitive situation — especially when 007 is a global icon, with a legacy built on stories that transcend borders, languages, and cultures. A game about how James Bond becomes 007 should reflect that global reach — in every language.