Interview

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New Insights on the 007 First Light Cast – Kravitz, Gibson and Chan

A series of recent interviews and video releases has shed new light on the actors shaping 007 First Light. Drawing on material from the IOI Access event held last December.

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Specials

Gamescom 2025 Interview: Rasmus Poulsen on 007: First Light

At Gamescom 2025, ExpectingMrBond.com sat down with Rasmus Poulsen, Art Director at IO Interactive, to explore the creative vision behind 007: First Light. In our conversation, Poulsen explained why the team sees.

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News

Grounded or Over-the-Top? Henchmen in 007: First Light

From Oddjob’s lethal bowler hat to Jaws’ steel teeth, the Bond films gave us eccentric, larger-than-life henchmen who became pop-culture icons. Importantly, these figures were creations of the movies, not.

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News

007: First Light – IOI on Storytelling and Progression

At Gamescom, we had the chance to sit down with 007: First Light Art Director Rasmus Poulsen. While the full interview will follow soon, here’s a new insight — a closer look at what IO.

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News

007: First Light Will Honor Ken Adam’s Legacy

At Gamescom 2025, we sat down with 007: First Light Art Director Rasmus Poulsen, who in our upcoming full interview spoke about many aspects of the game. One remark stood.

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Gadgets & Vehicles Media & Assets

Gamescom 2025 Video – 007: First Light Booth Tour & Fan Impressions

Booths and Bond Cars After sharing our photo coverage of the booths and Bond’s iconic cars, we at Expectingu Mr Bond (EMB) now bring you a video tour focused entirely.

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Speculation

007: First Light at Gamescom – What to Expect from the Gameplay Reveal

After a long absence, IO Interactive is finally back at Gamescom (August 20–24), bringing 007: First Light along for the ride. We expect the big gameplay reveal to happen right here at the show, not in some.

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News

Inside IO Interactive: PC Gamer’s Exclusive Studio Visit for 007: First Light

During the 2025 PC Gaming Show, PC Gamer premiered a seven-minute behind-the-scenes video about 007: First Light. Unlike typical interview segments, this piece was filmed directly inside IO Interactive’s Copenhagen.

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